Gradius: Rush! Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Gradius' Option
 Rarity
Gradius' Option
 Rarity
Gradius' Option
LIGHT 1
Gradius' Option
  • ATK:

  • 0

  • DEF:

  • 800


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the original ATK of 1 face-up Level 4 LIGHT Attribute Machine Type monster on your field with 800 original DEF] until the end of your opponent's next turn.

 Rarity
Multiple
 Rarity
Multiple
 Rarity
Multiple
LIGHT 1
Multiple
  • ATK:

  • 0

  • DEF:

  • 800


This card's name becomes "Gradius' Option" while in the hand or in the Graveyard. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius' Option". If you have a face-up monster whose original name is "Super-Dimensional Lord British Space Fighter" on your field, you can also change the battle position of 1 monster on your opponent's field.

 Rarity
Super-Dimensional Lord British Space Fighter
 Rarity
Super-Dimensional Lord British Space Fighter
 Rarity
Super-Dimensional Lord British Space Fighter
LIGHT 4
Super-Dimensional Lord British Space Fighter
  • ATK:

  • 1200

  • DEF:

  • 800


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can Special Summon 1 "Gradius' Option" from your Graveyard face-up to your field. This turn, you can only attack with Machine Type monsters that have 800 original DEF.

 Rarity
Vic Viper Beginning
 Rarity
Vic Viper Beginning
 Rarity
Vic Viper Beginning
LIGHT 4
Vic Viper Beginning
  • ATK:

  • 1200

  • DEF:

  • 800


[REQUIREMENT] Pay 100 LP. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can send up to 2 other monsters from your hand and/or field to the Graveyard. You can Special Summon "Gradius' Option" from your Graveyard to your field in face-up Defense Position equal to [the number of monsters sent to the Graveyard by this effect].

 Rarity
Blue-Fang Concurrent Burst Dragon
 Rarity
Blue-Fang Concurrent Burst Dragon
 Rarity
Blue-Fang Concurrent Burst Dragon
LIGHT 8
Blue-Fang Concurrent Burst Dragon
  • ATK:

  • 3000

  • DEF:

  • 2000


"Blue-Fang Burst Dragon" + "Booster Wyvern" This card can be Contact Fusioned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, this card gains 1500 ATK, but it cannot attack directly. Then, if you sent a Level 7 or higher Dragon Type monster to the Graveyard to meet the requirement, this card can make up to 2 attacks on monsters this turn.

 Rarity
Dimension Linker
 Rarity
Dimension Linker
 Rarity
Dimension Linker
LIGHT 8
Dimension Linker
  • ATK:

  • 2500

  • DEF:

  • 2000


Duel Dimension System Activated– Born in the Sea of Neuron, a proud swordswoman who journeyed across nine dimensions. Her blade, wielded alongside countless Duelists, is not meant to sever, but to unite. People's hope link beyond time and space.

 Rarity
Divinebreath the Orchestral Music Fiend
 Rarity
Divinebreath the Orchestral Music Fiend
 Rarity
Divinebreath the Orchestral Music Fiend
WIND 9
Divinebreath the Orchestral Music Fiend
  • ATK:

  • 3000

  • DEF:

  • 3000


"Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.

UR Rarity
Eternal Galactica Oblivion
UR Rarity
Eternal Galactica Oblivion
UR Rarity
Eternal Galactica Oblivion
LIGHT 9
Eternal Galactica Oblivion
  • ATK:

  • 3500

  • DEF:

  • 2500


"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.

 Rarity
Five-Headed Dragon
 Rarity
Five-Headed Dragon
 Rarity
Five-Headed Dragon
DARK 12
Five-Headed Dragon
  • ATK:

  • 5000

  • DEF:

  • 5000


5 Dragon Type monsters Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND Attribute monster.

 Rarity
Freed the Brave Wanderer
 Rarity
Freed the Brave Wanderer
 Rarity
Freed the Brave Wanderer
LIGHT 4
Freed the Brave Wanderer
  • ATK:

  • 1700

  • DEF:

  • 1200


[REQUIREMENT] Place 2 LIGHT Attribute monsters from your Graveyard on the bottom of your Deck in any order. [EFFECT] Destroy 1 face-up monster on the field with higher ATK than this card.

 Rarity
Gradius
 Rarity
Gradius
 Rarity
Gradius
LIGHT 4
Gradius
  • ATK:

  • 1200

  • DEF:

  • 800


A high-performance jet fighter with power capsules for variable attack capabilities.

UR Rarity
Voidvelg Gigantomachia
UR Rarity
Voidvelg Gigantomachia
UR Rarity
Voidvelg Gigantomachia
DARK 9
Voidvelg Gigantomachia
  • ATK:

  • 3400

  • DEF:

  • 2500


"Voidvelg Requiem" + "Voidvelg Chrysaor" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 Spell/Trap Card on either field. Then, this turn, this card gains 500 ATK and can attack twice.

R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

     Rarity
    Curse of the Rising Light
     Rarity
    Curse of the Rising Light
     Rarity
    Curse of the Rising Light
    Spell Normal
    Curse of the Rising Light

      [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

       Rarity
      Over Rush Storm
       Rarity
      Over Rush Storm
       Rarity
      Over Rush Storm
      Spell Normal
      Over Rush Storm

        [REQUIREMENT] Place 2 monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on the bottom of the owner's Deck.

         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
         Rarity
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.

           Rarity
          Power Capsule Red
           Rarity
          Power Capsule Red
           Rarity
          Power Capsule Red
          Spell Normal
          Power Capsule Red

            [REQUIREMENT] None [EFFECT] Excavate the top 4 cards of your Deck. You can add 1 excavated "Gradius" and/or 1 LIGHT Attribute Machine Type Effect Monster with 800 DEF to your hand. Place the other cards on the bottom of your Deck in any order.

             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
             Rarity
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

               Rarity
              Trap Hole
               Rarity
              Trap Hole
               Rarity
              Trap Hole
              Trap Normal
              Trap Hole

                [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.

                Extra Deck

                 Rarity
                Vic Viper Ripple Laser
                 Rarity
                Vic Viper Ripple Laser
                 Rarity
                Vic Viper Ripple Laser
                LIGHT 4
                Vic Viper Ripple Laser
                • ATK:

                • 2500

                • DEF:

                • 800


                "Gradius" + "Gradius' Option" This card can be Contact Fusioned. [REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, you can make up to 2 face-up monsters on your opponent's field lose 800 ATK until the end of this turn.

                Popular Skills

                Power to Weave Hope: 100%
                Power to Weave Hope

                Need 36 UR

                 Rarity
                Gradius' Option3 card
                 Rarity
                Multiple3 card
                 Rarity
                Super-Dimensional Lord British Space Fighter3 card
                 Rarity
                Vic Viper Beginning2 card
                 Rarity
                Vic Viper Ripple Laser3 card
                 Rarity
                Voidvelgr Gigantomachia1 card
                 Rarity
                Blue-Fang Concurrent Burst Dragon1 card
                 Rarity
                Dimension Linker3 card
                 Rarity
                Divinebreath the Orchestral Music Fiend1 card
                UR Rarity
                Eternal Galactica Oblivion1 card
                 Rarity
                Five-Headed Dragon1 card
                 Rarity
                Freed the Brave Wanderer1 card
                 Rarity
                Gradius3 card
                UR Rarity
                Voidvelg Gigantomachia1 card
                 Rarity
                Curse of the Rising Light2 card
                 Rarity
                Over Rush Storm1 card
                 Rarity
                Pot of Greed1 card
                 Rarity
                Power Capsule Red3 card
                 Rarity
                Buffered Slime1 card
                 Rarity
                Trap Hole1 card

                Main: 35 Extra: 4

                 Rarity
                 Rarity
                3 cardGradius' Option
                 Rarity
                 Rarity
                3 cardGradius' Option
                Gradius' Option
                LIGHT 1
                Gradius' Option
                • ATK:

                • 0

                • DEF:

                • 800


                [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the original ATK of 1 face-up Level 4 LIGHT Attribute Machine Type monster on your field with 800 original DEF] until the end of your opponent's next turn.


                 Rarity
                 Rarity
                3 cardMultiple
                 Rarity
                 Rarity
                3 cardMultiple
                Multiple
                LIGHT 1
                Multiple
                • ATK:

                • 0

                • DEF:

                • 800


                This card's name becomes "Gradius' Option" while in the hand or in the Graveyard. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius' Option". If you have a face-up monster whose original name is "Super-Dimensional Lord British Space Fighter" on your field, you can also change the battle position of 1 monster on your opponent's field.


                 Rarity
                 Rarity
                3 cardSuper-Dimensional Lord British Space Fighter
                 Rarity
                 Rarity
                3 cardSuper-Dimensional Lord British Space Fighter
                Super-Dimensional Lord British Space Fighter
                LIGHT 4
                Super-Dimensional Lord British Space Fighter
                • ATK:

                • 1200

                • DEF:

                • 800


                [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can Special Summon 1 "Gradius' Option" from your Graveyard face-up to your field. This turn, you can only attack with Machine Type monsters that have 800 original DEF.


                 Rarity
                 Rarity
                2 cardVic Viper Beginning
                 Rarity
                 Rarity
                2 cardVic Viper Beginning
                Vic Viper Beginning
                LIGHT 4
                Vic Viper Beginning
                • ATK:

                • 1200

                • DEF:

                • 800


                [REQUIREMENT] Pay 100 LP. [EFFECT] This turn, this card's name becomes "Gradius". Then, you can send up to 2 other monsters from your hand and/or field to the Graveyard. You can Special Summon "Gradius' Option" from your Graveyard to your field in face-up Defense Position equal to [the number of monsters sent to the Graveyard by this effect].


                 Rarity
                 Rarity
                1 cardBlue-Fang Concurrent Burst Dragon
                 Rarity
                 Rarity
                1 cardBlue-Fang Concurrent Burst Dragon
                Blue-Fang Concurrent Burst Dragon
                LIGHT 8
                Blue-Fang Concurrent Burst Dragon
                • ATK:

                • 3000

                • DEF:

                • 2000


                "Blue-Fang Burst Dragon" + "Booster Wyvern" This card can be Contact Fusioned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, this card gains 1500 ATK, but it cannot attack directly. Then, if you sent a Level 7 or higher Dragon Type monster to the Graveyard to meet the requirement, this card can make up to 2 attacks on monsters this turn.


                 Rarity
                 Rarity
                3 cardDimension Linker
                 Rarity
                 Rarity
                3 cardDimension Linker
                Dimension Linker
                LIGHT 8
                Dimension Linker
                • ATK:

                • 2500

                • DEF:

                • 2000


                Duel Dimension System Activated– Born in the Sea of Neuron, a proud swordswoman who journeyed across nine dimensions. Her blade, wielded alongside countless Duelists, is not meant to sever, but to unite. People's hope link beyond time and space.


                 Rarity
                 Rarity
                1 cardDivinebreath the Orchestral Music Fiend
                 Rarity
                 Rarity
                1 cardDivinebreath the Orchestral Music Fiend
                Divinebreath the Orchestral Music Fiend
                WIND 9
                Divinebreath the Orchestral Music Fiend
                • ATK:

                • 3000

                • DEF:

                • 3000


                "Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.


                 Rarity
                UR Rarity
                1 cardEternal Galactica Oblivion
                 Rarity
                UR Rarity
                1 cardEternal Galactica Oblivion
                Eternal Galactica Oblivion
                LIGHT 9
                Eternal Galactica Oblivion
                • ATK:

                • 3500

                • DEF:

                • 2500


                "Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.


                 Rarity
                 Rarity
                1 cardFive-Headed Dragon
                 Rarity
                 Rarity
                1 cardFive-Headed Dragon
                Five-Headed Dragon
                DARK 12
                Five-Headed Dragon
                • ATK:

                • 5000

                • DEF:

                • 5000


                5 Dragon Type monsters Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND Attribute monster.


                 Rarity
                 Rarity
                1 cardFreed the Brave Wanderer
                 Rarity
                 Rarity
                1 cardFreed the Brave Wanderer
                Freed the Brave Wanderer
                LIGHT 4
                Freed the Brave Wanderer
                • ATK:

                • 1700

                • DEF:

                • 1200


                [REQUIREMENT] Place 2 LIGHT Attribute monsters from your Graveyard on the bottom of your Deck in any order. [EFFECT] Destroy 1 face-up monster on the field with higher ATK than this card.


                 Rarity
                 Rarity
                3 cardGradius
                 Rarity
                 Rarity
                3 cardGradius
                Gradius
                LIGHT 4
                Gradius
                • ATK:

                • 1200

                • DEF:

                • 800


                A high-performance jet fighter with power capsules for variable attack capabilities.


                 Rarity
                UR Rarity
                1 cardVoidvelg Gigantomachia
                 Rarity
                UR Rarity
                1 cardVoidvelg Gigantomachia
                Voidvelg Gigantomachia
                DARK 9
                Voidvelg Gigantomachia
                • ATK:

                • 3400

                • DEF:

                • 2500


                "Voidvelg Requiem" + "Voidvelg Chrysaor" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 Spell/Trap Card on either field. Then, this turn, this card gains 500 ATK and can attack twice.


                 Rarity
                R Rarity
                3 cardBarrage of Steel
                 Rarity
                R Rarity
                3 cardBarrage of Steel
                Barrage of Steel
                Spell Normal
                Barrage of Steel

                  [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


                   Rarity
                   Rarity
                  2 cardCurse of the Rising Light
                   Rarity
                   Rarity
                  2 cardCurse of the Rising Light
                  Curse of the Rising Light
                  Spell Normal
                  Curse of the Rising Light

                    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


                     Rarity
                     Rarity
                    1 cardOver Rush Storm
                     Rarity
                     Rarity
                    1 cardOver Rush Storm
                    Over Rush Storm
                    Spell Normal
                    Over Rush Storm

                      [REQUIREMENT] Place 2 monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on the bottom of the owner's Deck.


                       Rarity
                       Rarity
                      1 cardPot of Greed
                       Rarity
                       Rarity
                      1 cardPot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        [REQUIREMENT] None [EFFECT] Draw 2 cards.


                         Rarity
                         Rarity
                        3 cardPower Capsule Red
                         Rarity
                         Rarity
                        3 cardPower Capsule Red
                        Power Capsule Red
                        Spell Normal
                        Power Capsule Red

                          [REQUIREMENT] None [EFFECT] Excavate the top 4 cards of your Deck. You can add 1 excavated "Gradius" and/or 1 LIGHT Attribute Machine Type Effect Monster with 800 DEF to your hand. Place the other cards on the bottom of your Deck in any order.


                           Rarity
                           Rarity
                          1 cardBuffered Slime
                           Rarity
                           Rarity
                          1 cardBuffered Slime
                          Buffered Slime
                          Trap Normal
                          Buffered Slime

                            [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                             Rarity
                             Rarity
                            1 cardTrap Hole
                             Rarity
                             Rarity
                            1 cardTrap Hole
                            Trap Hole
                            Trap Normal
                            Trap Hole

                              [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


                               Rarity
                               Rarity
                              3 cardVic Viper Ripple Laser
                               Rarity
                               Rarity
                              3 cardVic Viper Ripple Laser
                              Vic Viper Ripple Laser
                              LIGHT 4
                              Vic Viper Ripple Laser
                              • ATK:

                              • 2500

                              • DEF:

                              • 800


                              "Gradius" + "Gradius' Option" This card can be Contact Fusioned. [REQUIREMENT] None [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, you can make up to 2 face-up monsters on your opponent's field lose 800 ATK until the end of this turn.


                               Rarity
                               Rarity
                              1 cardVoidvelgr Gigantomachia
                               Rarity
                               Rarity
                              1 cardVoidvelgr Gigantomachia
                              Voidvelgr Gigantomachia
                              DARK 9
                              Voidvelgr Gigantomachia
                              • ATK:

                              • 3400

                              • DEF:

                              • 2500


                              "Voidvelgr Requiem" + "Voidvelgr Chrysaor" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 Spell/Trap Card on either field. Then, this turn, this card gains 500 ATK and can attack twice.


                              rush-duel-sevens
                              Gradius: Rush!
                              5







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